Monday, June 29, 2009
MY TERM RESEARCH PROJECT
My project is about how blogs and wikis affect businesses economically. As I was researching I found materials that made me conclude that companies are getting very popular using wikis and blogs within different industries to generate revenues. Companies are using these two technologies to create a more social environment in which everybody’s opinion is counted (employees, costumers, management, executives) towards the success of the company. I thought the innovative ways they use for using wikis and blogs were original because it looked like they were really trying to connect to their employees, and consumer base through all means. Companies are using blogs and wikis to share and publish information, thus, companies are saving money and time, the money they would have used to spend in expensive software’s and their required training for employees. They are also using these two technologies to create revenues that companies were unable to generate before. Through a blog companies advertise their products, so it is more likely that employees and customers make products review, and also sell or buy these products. Companies in addition are using blogs and wikis to make money using Google Adsense. AdSense allows web site owners to display Google advertisements on one or more pages of their site. Advertisers pay Google for any clicks that are generated by these advertisements. Google in turn shares a percentage of this revenue with the website owner. Advertising as a revenue model has an immense appeal for many Web 2.0 technologies.
Thursday, June 25, 2009
OUR CLASS WIKI - SO FAR
Our class wiki has been an interesting assignment. Even though I haven’t done much besides my bio I do like the concept of maintaining a wiki between my classmates. I did not know what a wiki before this class was, and now I know what it is for, and I would love to contribute with some information regarding the New Media, especially everything related to second life or virtual worlds as many people called it. I want to do it on this topic because I like the concept of second life and I think it should be used more often in different industries. I want to include Information such as what a virtual worlds is used for, and in what industries are using it. For example, medical industries (psychology), government, education and others
I am going to add any interesting information I come across about past and present uses of these New Media virtual worlds.
I am going to add any interesting information I come across about past and present uses of these New Media virtual worlds.
Wednesday, June 24, 2009
THE NEXT NEW THING
Since social networking is one of the most important items for the new media, I think people should have virtual rooms in social networks such as facebook, my space, tagged and others. If people have that, they are going to have a more dynamic communication with families, friends, and coworkers in real time. I think having second life involved in these technologies of social networks will be more educative and more fun because it would be more interactive. Therefore, users can share information of their own interest to one another and much more. These new features would not help individuals but a community as a whole. I think communication through these virtual worlds will simplify information in different topics and different departments within industries, since they are using social networks to enhance the environment between its employees. This virtual world would also offer information to users that for some reason they are unable to have unless they connect face to face with other people.
Monday, June 22, 2009
ADVICE TO BARUCH COLLEGE
Since we are in a new era of technology I think Baruch should consider using some of the items of new media to enhance education, and one of them could be to promote more online classes using virtual worlds. Students are very limited with the option of taking classes and if it is not on campus students don’t have more alternatives than to wait until they can. Online classes through virtual worlds can meet, Attend to class and create contend together. For example, there are many people with disabilities that have lost of skills but are unable to succeed because they don’t feel comfortable socializing with other people, but not only people with disabilities, a normal average person that for some other reasons cannot make it to the campus and want to continue their education are limited by the conditions of the school. Therefore, they have to stop for one or two semesters and somehow they tend to be left behind, because of the limit of options they have in this school. Thus, since they cannot make it to the campus they are unable to take classes. Besides virtual worlds have a lot of advantages and one of them is to be able to have a social life. I think Baruch is getting left behind because I know some schools and universities offer this alternative to students. I think a student will also take advantage of using virtual worlds in the school; they will have more options to research and take the word of others in topics of their common interest.
OLD VS. NEW
How do we distinguish “new media” from “old” media? List and explain several ways to do this
Old media is traditional media, like books, TV, radio, newspapers, journalism, film, photography. New media are things that are new, in a technological sense. Basically the old media used to come in and still come in hard copies, and whether we like it or not, we still have paper books, news paper, radio and some others. Thus, old media haven’t changed completely and a lot of people tend to prefer the old media over the new media. The new media is audio, video, blogs, podcast, and text publication methods and tools that were previously inaccessible for publication purposes to the average person in the past. We also have in the new media, social networks that are a very important part of the new media. For instance, facebook, my space, twitter, tagged among others. Social media is interactive media, since the tools that enable social media didn’t exist before. You can blog, podcast, crank out videos on YouTube, host Blog Talk Radio shows, etc. all by yourself and no one else has to be involved for you to be creating useful media.
Old media is traditional media, like books, TV, radio, newspapers, journalism, film, photography. New media are things that are new, in a technological sense. Basically the old media used to come in and still come in hard copies, and whether we like it or not, we still have paper books, news paper, radio and some others. Thus, old media haven’t changed completely and a lot of people tend to prefer the old media over the new media. The new media is audio, video, blogs, podcast, and text publication methods and tools that were previously inaccessible for publication purposes to the average person in the past. We also have in the new media, social networks that are a very important part of the new media. For instance, facebook, my space, twitter, tagged among others. Social media is interactive media, since the tools that enable social media didn’t exist before. You can blog, podcast, crank out videos on YouTube, host Blog Talk Radio shows, etc. all by yourself and no one else has to be involved for you to be creating useful media.
Thursday, June 18, 2009
MODELING REALITY WITH VIRTUAL WORLDS
What are some ways (corporate and otherwise) that these technologies can be used?
A virtual world is an interactive stimulate environment accessed by multiple user through an online interface. Virtual words also called “digital worlds,” “simulate worlds “and “second life”. There are many different types of virtual worlds, however there six features all of them have in common; shared space, graphical user interface, immediacy, interactivity, persistency, socialization. The ways that virtual worlds can be used are: in gaming, socialization (emphasize socializing rather than gaming), Education (Educational worlds come in a wide variety of forms, including 3D recreations of museum and gallery spaces, tutorials, virtual libraries, and meeting spaces for online courses), political expressions (Virtual worlds can serve as forums for political expression and debate), military training (is used to develop training simulations)
What are the benefits of these technologies to society?
This technology has lots of benefits as I mentioned above. These virtual worlds are not only for gaming purposes, they can be use in areas that benefit a lot people, such as students, employees, employers, government and some others. They can help society in the educational area, because they are more interactive than regular classes, they also give the opportunity to students to have online classes which facilitates students that are unable to go to the campus, colleges also have virtual libraries that are very helpful to the students and much more. Corporations also use these virtual worlds to hold meetings, conduct meetings, and stimulate business situations in a safe learning environment. These technologies also help to reduce cost to the company, they can save money that they use in expensive trips by creating meetings in which employees can communicate, collaborate and present using voice and text in real time.
Is there a "dark side"?
A dark side of this technology will be that its users can get addicted to it. Whether, it is used for gaming, working or socialization, these users might use this technology as the only way to socialize or to interact with others. If this technology is used in the medical areas such as psychology psychiatrist can try to use it as therapies. However, it does not assure that their patients would try what they have practiced through the virtual world in their real life after they are done with their treatments.
My opinion of the way these technologies might evolve in the future
I think virtual worlds are an amazing technology for social networking, and they are going to evolve when they are applied to all the areas in new media. Even though, the second life is part of the new media, areas such as facebook, my space, and twitter will be enhance if their users can instead of just chatting be able to create and personalize themselves through avatars in real time. I also think that they are going to be used in more detail in the medical industries, business industries, government and some others.
Nicole Saidi, CNN, “'Naughty Auties' battle autism with virtual interaction” iReport. March 28, 2008 <http://www.cnn.com/2008/HEALTH/conditions/03/28/sl.autism.irpt/index.html#cnnSTCText>
A virtual world is an interactive stimulate environment accessed by multiple user through an online interface. Virtual words also called “digital worlds,” “simulate worlds “and “second life”. There are many different types of virtual worlds, however there six features all of them have in common; shared space, graphical user interface, immediacy, interactivity, persistency, socialization. The ways that virtual worlds can be used are: in gaming, socialization (emphasize socializing rather than gaming), Education (Educational worlds come in a wide variety of forms, including 3D recreations of museum and gallery spaces, tutorials, virtual libraries, and meeting spaces for online courses), political expressions (Virtual worlds can serve as forums for political expression and debate), military training (is used to develop training simulations)
What are the benefits of these technologies to society?
This technology has lots of benefits as I mentioned above. These virtual worlds are not only for gaming purposes, they can be use in areas that benefit a lot people, such as students, employees, employers, government and some others. They can help society in the educational area, because they are more interactive than regular classes, they also give the opportunity to students to have online classes which facilitates students that are unable to go to the campus, colleges also have virtual libraries that are very helpful to the students and much more. Corporations also use these virtual worlds to hold meetings, conduct meetings, and stimulate business situations in a safe learning environment. These technologies also help to reduce cost to the company, they can save money that they use in expensive trips by creating meetings in which employees can communicate, collaborate and present using voice and text in real time.
Is there a "dark side"?
A dark side of this technology will be that its users can get addicted to it. Whether, it is used for gaming, working or socialization, these users might use this technology as the only way to socialize or to interact with others. If this technology is used in the medical areas such as psychology psychiatrist can try to use it as therapies. However, it does not assure that their patients would try what they have practiced through the virtual world in their real life after they are done with their treatments.
My opinion of the way these technologies might evolve in the future
I think virtual worlds are an amazing technology for social networking, and they are going to evolve when they are applied to all the areas in new media. Even though, the second life is part of the new media, areas such as facebook, my space, and twitter will be enhance if their users can instead of just chatting be able to create and personalize themselves through avatars in real time. I also think that they are going to be used in more detail in the medical industries, business industries, government and some others.
Nicole Saidi, CNN, “'Naughty Auties' battle autism with virtual interaction” iReport. March 28, 2008 <http://www.cnn.com/2008/HEALTH/conditions/03/28/sl.autism.irpt/index.html#cnnSTCText>
Wednesday, June 17, 2009
SOCIAL NETWORKING
What are some ways (corporate and otherwise) that these technologies can be used?
Having social networking in a corporation increases a trust environment between employees and management. Employees can stay connected to the company and each other. A social networking also Encourage collaboration thanks to continuous communication within the employees. Employees can work in an environment where their opinion is counted and that becomes as an incentive for them as well. In general, through social networking people can keep in touch with coworkers, friends, old friends and family. Besides establishing important social relations, social networking members can share their interest with others by joining groups and forums. Some networking can help members to finds jobs and or establish business contacts. Most social networking offer additional features, such as, member can create profiles pages where they can describe their personality. The most popular features are music, videos. Members can also get educate by looking profiles of famous people such writers, artist, singers among others. They can also bring out different opinions and debate with other members.
What are the benefits of these technologies to society?
The benefits of social networking are that people keep in touch, can speak up, and have communication through these technologies, especially when most people are busy going to school, work and taking care of their families. Thus, if it was not for these technologies having a social environment would be even more difficult. People can also share thoughts and views of different subjects and feel more close to family, friends and even coworkers.
Is there a "dark side"?
Yes, there is a dark side, even though; I see more positives than negatives. I think that a lot of people rely on these social networking to communicate negative things to other people, especially between teenagers. They can express some of their feeling without thinking that those comments can be hurtful to others. Other negative sides to these technologies is that people tend to lose interpersonal communication because of the amount of time communicating through a computer they lose face to face social contact skills. Before I finish, there is another dark sides of these social networking that I haven’t mentioned but it is very important, and that is, that some people use false identities, therefore, they take advantage of this to commit crimes specially towards innocents people in most cases teenagers, which also are using false identities to participate in these new technologies because of their ages.
My opinion of the way these technologies might evolve in the future
I cannot say much about how these technologies are going to evolve in the future because technology changes all the time. I think that all these technologies have a priority to keep people communicating. Thus, these companies such as facebook, my space, twitter, etc are going to personalize more features and settings that are in their social networks to make them special and unique. They are going to focus on security and privacy of their users. They might give the opportunity to people to choose what they want to put on their pages, even though, people have that now; we still have lots of things that these companies have imposed on us, such as advertisings, ads among others.
by Stephen J. Dubner. “Is MySpace Good for Society? A Freakonomics Quorum. Feb 15, 2008 <http://freakonomics.blogs.nytimes.com/2008/02/15/is-myspace-good-for-society-a-freakonomics-quorum/?emc=eta1>
Having social networking in a corporation increases a trust environment between employees and management. Employees can stay connected to the company and each other. A social networking also Encourage collaboration thanks to continuous communication within the employees. Employees can work in an environment where their opinion is counted and that becomes as an incentive for them as well. In general, through social networking people can keep in touch with coworkers, friends, old friends and family. Besides establishing important social relations, social networking members can share their interest with others by joining groups and forums. Some networking can help members to finds jobs and or establish business contacts. Most social networking offer additional features, such as, member can create profiles pages where they can describe their personality. The most popular features are music, videos. Members can also get educate by looking profiles of famous people such writers, artist, singers among others. They can also bring out different opinions and debate with other members.
What are the benefits of these technologies to society?
The benefits of social networking are that people keep in touch, can speak up, and have communication through these technologies, especially when most people are busy going to school, work and taking care of their families. Thus, if it was not for these technologies having a social environment would be even more difficult. People can also share thoughts and views of different subjects and feel more close to family, friends and even coworkers.
Is there a "dark side"?
Yes, there is a dark side, even though; I see more positives than negatives. I think that a lot of people rely on these social networking to communicate negative things to other people, especially between teenagers. They can express some of their feeling without thinking that those comments can be hurtful to others. Other negative sides to these technologies is that people tend to lose interpersonal communication because of the amount of time communicating through a computer they lose face to face social contact skills. Before I finish, there is another dark sides of these social networking that I haven’t mentioned but it is very important, and that is, that some people use false identities, therefore, they take advantage of this to commit crimes specially towards innocents people in most cases teenagers, which also are using false identities to participate in these new technologies because of their ages.
My opinion of the way these technologies might evolve in the future
I cannot say much about how these technologies are going to evolve in the future because technology changes all the time. I think that all these technologies have a priority to keep people communicating. Thus, these companies such as facebook, my space, twitter, etc are going to personalize more features and settings that are in their social networks to make them special and unique. They are going to focus on security and privacy of their users. They might give the opportunity to people to choose what they want to put on their pages, even though, people have that now; we still have lots of things that these companies have imposed on us, such as advertisings, ads among others.
by Stephen J. Dubner. “Is MySpace Good for Society? A Freakonomics Quorum. Feb 15, 2008 <http://freakonomics.blogs.nytimes.com/2008/02/15/is-myspace-good-for-society-a-freakonomics-quorum/?emc=eta1>
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